Marathon RED

Marathon RED is a 3rd-Party total conversion scenario created by Ian McConville. It features an original story with new artwork, characters, textures, enemies, weapons, and sounds.

The scenario is known for its distinct style, as well as its almost unfairly difficult gameplay.

Storyline
To be Added

Levels

 * Chapter I - Resistance


 * Too tired to kill?
 * Noises in the Dark
 * Need more Duct Tape...
 * Why did it stop...?
 * G3 Sun Bathing...at 300Mhz (4 Parts)
 * Nothing's too big to Nuke...


 * Chapter II - Desperation


 * Floating in Agony
 * Medatron of the Void
 * Burning down the park
 * Looking for Floaters
 * Last Minute Shopping
 * Heads or Tails?...
 * And why did I have to do that?...Sir...
 * Jägermeister's Nightmare
 * Mmmm...Tastes like Evil
 * 3


 * Chapter III - Accceptance


 * ...can we say, "MOSH PIT!"
 * To the Liver!
 * Chaos Inc.
 * Can we get a Squeegy over here?
 * Re-Tired
 * Re-Dark
 * Re-Con
 * Re-Shop
 * Re-Jag
 * END GAME
 * How big's your can?


 * Secret Levels


 * WE BE SLACKERS
 * Up from the depths...30 stories high...

New Enemies
To be Added

New Weapons
Aside from the players Fists and WSTE-M Combat Shotgun, the scenario contains a full arsenal of new and original weapons...


 * .33 Mercury Pistol
 * DS Microwave
 * Conch Miner
 * Version 3 Pulse Rifle
 * KROM 3 Omega Cannon
 * RV-ST RPG
 * Fusion Mace
 * H.V.S.O.P.O.W (High Velocity Sub Orbital Pissed Off Weasel)

Versions
To be Added

Notes & Trivia

 * In the games credit terminal, McConville mentioned that he would release a network map pack "soon". Thus far, this has not happened.